juan's aragon360grados tamas varga's panoramic photo books: china beijing tristan shu's vr innovations the eye of nagaur scott haefner's kite vr photography tabb firchau's aerialpans by rc helicopter a conversation with tito dupret about his world heritage tour an incredible xrez production an interview with carel struycken and the groninger museum exhibit kite panorama at sziget 2007 by aldo hoeben some images are more equal then others: sziget 2007 new dimension in aviation sports red bull air race abu dhabi 2007 alpine panoramas highlights of swiss photography panogames next gen screenshots 360 parks panoramas as a tool for education squaring the head of hermann redbull xfighters madrid 2006 place–hampi: stereographic panoramas of vijayanagara, india add some height to your panoramas how to make a quicktime vr in 10 minutes immervision's pure player pro for java shooting panos from a gondola in venice new pano2qtvr software for windows users a very, very large zoomify panorama – 2.5 gigapixels mirror image - reflections on single shot vr by pat st. clair bostjan burger - vr photographer at large an update on world heritage traveler and photographer tito dupret standard & poors awards goes virtual a walk around the moscow kremlin by alexey trusov imediatour jook leung talks panoramas on abc’s ‘ahead of the curve’ interview iqtvra summit in sedona update photokina: sep 28-oct 3 in cologne, germany catch the qtbug tour with dennis biela of lightspeed media smithsonian national air and space museum qtvr project new virtual reality site - fullscreenqtvr.com get inside the mercedes-benz slr mclaren! stitcher 4.0 release - an interview with realviz cto luc robert iqtvra washington dc summit vr news the taj mahal – world wonder on the web iqtvra & vrmag join forces in new alliance the quicktiming duo ideum, exploring new frontiers from escher to cubic vrs www.panoramas.hu wgbh interactive the riviera project the making of the zermatt vrscope one, two, 360
andrew magill's orientation aware camera allows to paint vr worldpanoramastock.com's innovative policy pangeavr for iphone by brian greenstone's pangeasoft multimedia postcard - a janus multimedia creation when design meets vr: panoramalampe panobrella when vr meets an umbrella krpano the multiresolution panorama flash player henning kramer of x60 about the mk panomachine kaidan's quick pan professional tutorial tools you can use - software autopano pro - just another stitcher ? hardly! using enfuse for night photography the flash panorama player revolution kolor autopano pro - an interview with alexandre jenny review of nodal ninja nn3 and preview of the new nn5 advanced panoramic stitching - a reasoned approach tools you can use: software hydra on location: georgia arounder shoot immervision releases the pure starter toolkit immervision - a company with vision spi-v 1.3 update, one year later tutorial - greenscreen object movie resizable cylindrical panorama flash viewer realviz® announces us digital panorama tour an interview with 360 precision founders: matthew rogers and stuart milne cgibackgrounds provides new venue for vr photographers brian greenstone releases pangeavr 1.0.1 vr based print ad campaign huge printed panorama of the duomo at b.i.t. in milan panoramic photography and image based modeling dvds by greg downing interactive panoramas book by corinna jacobs pleinpot - fullscreen panoramas to web pages made easy new karline rodeon pro vr head realviz releases stitcher express aldo hoeben’s spi-v engine panoscan announces new mk-3 panoramic camera system new kiwi tripod head from kaidan new panorama book featuring laurent thion and gilles vidal vrway partners with multimedia san paolo vrway partners with music label motette ursina for arounder milan case study: production of arounder milan peace river studio's pixorb surveyor catch the qtbug tour with dennis biela of lightspeed media production of the voice commentary for arounder milan the milan duomo cathedral choir and chapel master claudio riva karline rodeon vr head sound bytes - why sound? zoomifyer for flash – free software until end of march peace river studio's pixorb tripod head lens types supported by realviz stitcher using full-frame fisheye images with stitcher™ multinode qtvr tour with embedded flash navigation new software - convert cubic panoramas into video new autostitch panorama software getting viewers to pay for vr content - why not? paying for virtual tours – armchair travel’s experience with micropayments ambient sound for a specific vr ambient sound for city vr tours viewpoint, the new kodak professional pro 14n digital camera high dynamic range imaging, panoscan & spheron case study, tribunal plaza, nice photoshop 7 camera raw format/jpeg 2000 plug-in a new spin on flash object vr parma project: case study 2 parma baptistery and duomo shoot: case study vrscope the wide screen desktop movie
viewat dot org reaches 1500 vr's ! viewat dot org reaches 1500 vr's ! photokina 2008 cologne and ivrpa contests 2008 panotools meeting prague jeffrey martin's 360cities viewat org a 360 international project google sponsors the development of open source panorama making software jook leung's 360 degrees workshop in maine 2007 panotools meeting in lucerne switzerland 2007 ivrpa conference in berkeley vr community announcements get pumped for sziget 2006 world wide panorama event - gardens arounder launches a blog as it expands through europe 2006 vr summit in lisbon borders - the march 2006 world wide panorama event world wide panorama - the best of 2005 energy, a world wide panorama event 2005 summit in savannah pic du midi solar eclipse and digital imaging conference call for images for iapp international print exhibit overview of august 2005 panotools meeting in venice ivrpa summit in savannah september 26th - 30th panorama tools photography workshop, venice, august 4-7, 2005 the international association of panoramic photographers (iapp) spin control for novice qtvr users celebrate 2005 new year's events across the globe world wide panorama -sanctuary new world wide panorama event - sanctuary 360 days with mickael therer summit in sedona kicks off bridges - a world wide panorama panorama photography workshop, stuttgart, germany, july 9-11,2004 iqtvra summit in sedona, oct 25-29, 2004 new world wide panorama shoot - june 19-20-21, 2004 panorama seminar in venice, italy an interview with world wide panorama organizers mini virtual tour of boston world wide panorama - a day in the life of 180 photographers inside a wind tunnel: onera's s1ch march 2oth spring equinox , join the worldwide qtvr event an interview with peace river studios world heritage benrath castle in düsseldorf, underwater vr news special discounts on popular photography & stitching products holiday panoramas iqtvra washington dc summit
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VR industry


SOUND BYTES - WHY SOUND?
by Rich Studer



Hi VR freaks!

I’m grateful to VRMAG for hosting my ‘vibrating’ considerations once more. Though this time these will not be too VR-specific but more web and site oriented.

I’ve been asking myself for years now about how sound was used over the Internet. In this article I’ll try to find out some rules, maybe, which could be interesting to contemplate.

I’d like to begin with two examples: the last VRMAG issue and the Richard Strauss official site.

The first acoustic impression we have when visiting those sites is silence. Hmm, silence, we know for sure there is audio content somewhere but we have to look for it. Where is the lesson then? The absence of sound demonstrates the fragile, delicate task that web pages sound embedding represents.

I recently held a fruitful seminar at an Art College in Lugano. I talked about audio in the audiovisual industry and was impressed by the students necessity to know the main parameters of sound when using it in practice. This was a demonstration for me that sound is both an art and a science. I gave the following points, which I have adapted here to ‘new media’ as the same factors intervene: psychological, cultural and physical.

Sound is invasive. It carries an energetic flux of information. We can’t avoid sound perception when not stopping the source or closing our ears… and even, we still hear something. Sound is always with us. So when we propose a sound to our audience we must consider that the listener may not be willing to hear it. We must therefore allow the choice to stop the playback.

Sound is volatile and indistinguishable from the time flowing sensation. Sound events begin, evolve and end. Technology helped us bring the way of recording the semantic content of an audio message. This ‘photography’ is a physical object that can be manipulated or repeated, altering the original properties of the sound source. I think the Internet owns a particular facility: it seems to freeze time or adapts the absolute time to the personal biological time so that every user can ride through the pages at his own rhythm. We must therefore be conscious that sound influences Internet fruition, particularly introducing an ‘absolute’ time perception.

Sound is emotion and therefore linked with psyche and soma. It becomes personal. Its perception is an attentive skill and requires an intense use of memory. We can precisely decide whether hearing or listening to, focusing on a sound source and employing different brain zones. That’s an action. The Internet is the convergence of individuals, persons. Its soundtrack should ideally consider the infinite variety of personalities. So to draw people together, or ‘simply’ communicate we have existing and accepted cultural expressions (music and language for example). These heritages are useful but not universal. They pass the individual emotional filter and are interpreted singularly.

Web designers often don’t program sounds at all. Maybe this is the easiest way to evade the ‘problem’. I think on the contrary that this decision is based on the static peculiarity of the medium.

Sound has been discovered to be excellent for showing things in association with images. Where the visual form isn’t sufficient, sound points exactly where the message must be understood. This is typical in the audiovisual industry where sound is synchronous with the events.

Here I’d like to say a word to the QTVR community. As this medium is a virtual representation of the reality, the easiest and proper use of sound would be a virtual representation of reality, too. VRs make a particular use of time, space and emotion, so if we take a microphone with us when shooting, we make no mistake and even we contribute to represent our time, space and emotion in that precise moment.

As long as Internet will be a text-based environment, sound will be, let’s say, redundant. It becomes useful when an interaction with the user is required.

If we decide to program sounds we must answer to some questions:

What for?
Enhance interactivity? (Mouseovers, buttons)
Add an alternative to text? (Speech)
Play or Joke? (Sound effects)
Accompany? (Music)

How?
As a brand? (Jingles, voice characters)
As an interface? (Navigation tools)
As reality? (Environmental sounds, radios)

Where?
Into the frame?
Into the content?

Answers depend on the site we have to care of. The more we want to identify it (personalize it), the more reasonably we’ll use sound. Before putting a single noise we’ll have to investigate on the personality and the message (the mission) of the client.

MP3’s euphoria and ring tone’s success are the demonstration that users like to play (or should I say deal) with music and sounds. We tend to wear the sound and sonic identification is crucial to appear different, unique, and individual. Studies and improvements will allow us to handle sound bytes in a simpler and more client oriented manner. Take MPEG-4 for example, which is partially implemented in QuickTime. Through its structured audio (SAOL-SA) modules, for example, we’ll be able to send ‘packages’ of sound together with their definitions and controls (the so called ‘scenes’). The light size (same as MIDI) of these messages will be very attractive for broadcasting over Internet and wireless systems. Coming in the near future…

I thank you for having read all this bla bla. I just wanted to induce reflection. Maybe next time you’ll have to build a site, you’ll have a problem more to think about…

- A pleasant audio theory course
- Also interesting – sound theory
- More on MPEG 4
- A weird radio
- Classic real world Ads (not flash, PC only)
- Beginners article on web-Ad sound design by Tessa Wegert
Email: rich@invisiblerecordings.com

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